Description 

  • Experience despair to varying degrees, such as getting called ugly and useless.
  • Demonstrate your grit by persistenting in the face of despair. 
  • Or give up, that's an option too.
  • Your choices are permanent, choose wisely. Game saves after all actions so feel free to return later.
  • It's certainly easier to give up than it is to persist.

Controls 

  • Left click one of the two buttons.

Credits

Made in 2 days by Fraytoria for the Solo Game Dev Jam 4  (August 2024)

All assets except the font (https://www.dafont.com/font-comment.php?file=optimusprinceps) and background shader (https://godotshaders.com/shader/sea-and-moon/) made by me. Both are freely available.

StatusCanceled
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorFraytoria
GenreSimulation
Made withClip Studio Paint, FL Studio, Audacity, Godot
Tags2D, artgame, Dark, Indie, Meaningful Choices, Minimalist, Multiple Endings, Short, Singleplayer, Text based
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Development log

Comments

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Hmm.....i mean, its good. But it needs some sort of buff, like "recieve compassion". A check point maybe so the player can step back and reflect. Is there a reason you came up with a game like this? Or is it some sort of PSA...?